12/30/2023 0 Comments Fortnite google trends graph![]() ![]() There are also over 540 million esports viewers globally as of 2023, peaking at 640.8 million by 2025. Fortnite Esports viewership reached a record 2,334,826 peak viewers in 2019. Since Epic Games launched the Battle Royale version of “Fortnite,” the game has taken over the site. There are 9.2 million monthly active streamers on Twitch. 25.3% of Fortnite players pay for subscriptions on Twitch. The smallest spending category was ‘emotes,’ novelty moves, or dances your character can do.ĭespite Epic Games’ disclaimers, nearly 20% of gamers who bought these cosmetic items did not realize they didn’t provide an advantage during the game. Fortnite gamers in the US spent an average of $102.42 on in-game purchases.Īs one of the most famous battle royale games in history, it’s no surprise that Fortnite gamers are more than willing to spend on the game’s cosmetic items, such as new outfits or characters, ranging from $8 to $20. ![]() On top of this, Epic made $235 million between 20 from its Game Store launch. On the other hand, other games from Epic brought in $108 million in revenue in those two years, while Epic Games only generated $221 million over the same time. Such revenue outshone any other businesses Epic managed then. Fortnite generated over $9 billion in revenue in its first two years.Įpic Games' financial documents were made public during their court battle with Apple, revealing that the game brought in over $9 billion for Epic in 20. ![]() Some countries like Germany, New Zealand, and South Korea also ban its prequel, Manhunt, because of its blood, gore, and intense violence.Ģ. It's probably the most banned game globally. It's known for being brutal, sadistic, and filled with non-stop violent killings. Manhunt 2 is the most famous banned game. The mobile gaming industry is set to reach $218.7 billion by 2024, showing significant opportunities for success. Despite this, it still made $5.8 billion in 2021 and saw 77% of players making in-game purchases in 2022. Fortnite made $1.1 billion in lifetime mobile revenue before being banned.įortnite achieved over $1 billion in mobile revenue before being removed from app stores in 2020. With the gaming market set to reach $376.08 billion by 2028, Fortnite's remarkable financial performance shows how big the gaming industry can become. What's impressive is that it achieved this as a free-to-play game, a first in the industry. In just two years, it earned over $9 billion. Fornite Revenue Statisticsįortnite is a hugely successful game, making more money than many other franchises. If you'd like to know more insightful Fortnite stats, keep reading. No wonder it still holds onto its status as the most popular Battle Royale Game. Since 2017, Fortnite has been getting the attention of over 350 million users.
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